Playing tips for Star Trek: The Next Generation

General

Learn the shuttle simulation pattern. R-L-R-R-L-L-R-L-R. Don't forget to avoid mines and collect points in between tunnels.

General

Repeat "Picard Maneuver" combo (left orbit to side ramp) consecutively for big points & increase your warps.

General

If you get command decision, the safe bet is the Rescue mission. 21 switch hits awards an artifact (50M). Hit center scoop to earn 5 hits

General

An easy way to get an extra ball is launch in Warp Factor 4. Hit the right orbit or delta quadrant three times and then the mission hole.

General

Comboing Alpha or Beta ramps within 10s builds up from 5M to 50M Explosive Millions. Comboing 50M ramps is decent points.

General

After collecting 4 artifacts, time out the rest of the missions. When you start Final Frontier you get 1B for each set of 4 artifacts.

General

Hit the neutral zone immediately (<1 second) after Search the Galaxy ends to receive the Gamma Quadrant award, even if you didn't earn it.

Multiball

Choose "Light Lock" before you plunge your first two balls and then "Light Holodeck" on your third. You'll get multiball every game!

Multiball

The initial cannon shots in mball increase jackpot value by 10 million each time. Do whatever it takes to line up those shots.

Secret

Hit both flippers when Data says "If you had propelled the ball on the proper trajectory you would have been rewarded" for 10M points.

Secret

Secret video mode called Riker's Poker: When you get the holodeck, hold the trigger and press the right flipper.

Secret

When you light Holodeck and DMD says "Holodeck 3 is Ready" pull the trigger 3 times for a secret mission where all targets are 1M+ for 20s.

Secret

If you are close to a high score, you can buy in one extra credit ball and still get on the leader board

Playing tips sourced from Pintips.