Playing tips for Scared Stiff

General

Get crate and coffin as your first couple of spider awards, which extend their respective MBs. Use Double Trouble (2x pf for 20s) before MB.

General

Choose "Double Trouble" from the Spider Web before a high scoring mode (Coffin MB or Scared Stiff). All scores are doubled for 20 seconds.

General

Hitting the left ramp awards 50K, which increases by 50K up to a maximum of 450K.

General

Deadheads score 25K times total Deadheads collected with no known upper limit. Also collecting all three Deadhead rollovers 4x lights an EB.

General

Right ramp lights spider hole for backglass awards, left ramp lights lock at left orbit.

General

Both ramps can be backhanded. Watch out for the frog targets.

General

Shoot the Bony Beast twice then the left loop to lock the ball. Do this 3 times for Stiff in the Coffin.

General

Just hit the 3 leaper targets to clear Tale of the Leapers at the start of the game. It's the easiest of the six.

Multiball

Shoot the left ramp to light lock at the left orbit. Lock 3 balls for Coffin MB. Jackpots are scored at alternating ramps.

Multiball

Hit the Crate 4 times to start Crate Multiball. Jackpots start at 250K and are collected at the Crate. Subsequent MBs require 4 more hits.

Skillshot

Ignore the skillshot and soft plunge for the Spider Spin hole. If you miss and don't hit a switch, you will get the ball back.

Wizard

Crate MB is a good time to build towards stiff-o-meter, especially if you have it extended.

Wizard

Stiff Multiball is particularly effective when it comes to Leaper Mania. Just cradle at least one of the balls and shoot the balls individually.

Wizard

Shoot either ramp first in Scared Stiff, then the crate until the Stiff-O-Meter reaches 10. Your progress carries over between balls, and you get a 5M point reward for beating it and a 4 ball multi ball. Don't lose focus

Playing tips sourced from Pintips.