Playing tips for Red & Ted's Road Show

General

Don't skill shot on the first plunge—hit a yellow standup (or yellow bumper) to switch the city to Miami (NYC is a risky & low scoring mode)

General

The Start City Scene scoop or Blast Hole start modes. To relight start mode you need 400 miles (ramps, loops, scoops, etc.).

General

Advance bonus by hitting ramp combos (aka Bridge Out) up to 6x. One more Bridge Out shot awards one EB per game.

General

Some souvenirs + the right city = +10 mil to bonus for each. With 6X bonus, can turn into 300mil+ bonus pretty easily, so don't sell them!

General

The “bridge out” combo is started by the opposite inlane switch, it is not a ramp combo as many think. Rolling through the inlane from another shot or even alley passing will also start the bridge out.

General

If you don’t have start city lit, you can get the skill shot, let the ball drain and then get it again. If a city is started on the first skill shot it will use up your ball save timer!

General

Learn which souvenirs correspond with cities, not all of them do and buying them can be a waste.

General

When selling souvenirs at Albuquerque, the amount you receive is multiplied by current bonus X. Build it up before starting the city.

General

If you get “hold bonus” on a ball where you claim the bridge out EB, your next ball will have 7x bonus instead of 6x. It will display as “XX” during bonus count.

General

Light the wheel by advancing bonus 1x (tick-tock sound), collect the wheel award either at Bob's Bunker or the blast hole.

General

On most machines, you can trap balls on the small left flipper by just holding it up. This can make shots on the blast hole much easier.

General

Some players after making it to the west coast will spend the rest of the game buying souvenirs to build up their bonus.

General

Be sure to collect as many souvenirs as possible. Souvenirs may award big points during fun with bonus that can be multiplied.

Multiball

Hit the bulldozer to advance to Friday to light lock. Lock 2 balls in Bob's Bunker then shoot Ted for MB. Jackpots alternate between heads.

Skillshot

On many machines, the easiest way to get the skill shot is to bump plunge rather than plunge conventionally.

Skillshot

Plunge the Blast Hole skillshot for 5M+ points, a souvenir, and start the next city. It's safe and valuable. Also possible after ball save.

Secret

If Bob's Bunker on the DMD says "Uranium ore $3 a chunk", flip both flippers twice to start Construction Mania. All targets are 3M for 20s.

Secret

The "magic target" at the base of the top flipper awards free mode shots once per mode if you shoot bunker and don't flip the kickout.

Secret

There is a secret skill shot if you can shoot the bunker before hitting any other switch. It's "Bob's Lotto" and worth 500K.

Wizard

Holy Grail: Light Flying Rocks -> Start Atlanta -> Magic Standup -> L Ramp -> L Shooter Lane -> 5x Blast Zone -> BZ = 200M+ & funky display

Playing tips sourced from Pintips.