Playing tips for James Bond 007 (Pro)

General

First shot in left scoop lights jetpack multiball

General

You can quickly backhand from the right flipper to the right orbit that helps during Grant and Attache case. Also can be useful for accessing pops to change villian and henchman, and advancing 2 different Bond women and Q branches.

General

Bond women playfield multipliers: complete shots to light women. Top loops increase ready multipler. Activate with violet action button.

General

Shoot Right Ramp to start villain mode, shoot side ramp to start henchman mode.

General

Holding left flipper up after you catch on right flipper can help deflect into upper left scoop (pool fight scoop)

General

In Bond…James Bond the upper side loop gives you two shots and help you complete the multiball faster

General

If SPECTRE Weapon is lit, wait for the insert to land on either the orange or blue insert before shooting the Goldfinger target. The modes these two inserts correspond to can be worth 100M at max value.

Multiball

Shoot green drops to light center locks for bird 1 mb, shoot lock 3 times to start.

Skillshot

Skill shot: Plunge ball and complete the flashing M-I-6 rollover target for 250,000.

Skillshot

4 Super skill shot(s): hold the left flipper and plunge. 4 violet arrows light. Complete one for 2.5M and a smart missile.

Wizard

Bond...James Bond: play 4 modes. Bird 1 MB; Jetpack MB; 1 henchman, 1 villian. Shoot cyan arrow to start. Timed scoring, unlimited balls.

Playing tips sourced from Pintips.