Unlike other band pins where the song is tied to the mode, the song selected at the beginning has no effect other than the background music
Single ball modes can stack with Mummy or Trooper MB. Start the mode first. Hallowed Be Thy Name is especially good.
Spell MUMMY at the captive ball to qualify locks for Mummy Multiball. Lock balls in sarcophagus (or left ramp on a Premium / LE)
Shoot white arrows to spell EDDIE and light mode start up the middle. Shoot left spinner to change flashing mode if EDDIE is not spelled.
Aces High is a multiball and a good mode to get early if possible.
During Mummy multiball switch hits qualify jackpots at captive ball. Spell MUMMY to light the super at bullseye above the sarcophagus.
Shoo the spinner to collect "REVIVE" letters to light the left kickback.
On the right ledge, above the upper right flipper, there is a small white light that is lit when you have an active combo. It will light after at least two ramps or orbits.
Trooper Multiball: Earn the “Light Lock” drop target award to light all 3 locks. Hit the green arrows to virtually lock a ball.
Trooper Multiball: all shots will be lit for a 1x jackpot and will unlight when collected. Collecting 3 Jackpots lights the first Super.
Skill shot EB target. Catch on left flipper. Sweep drops to light lock. Get MB straight away. Lite revive during ball save period.
During aces high and rime of the ancient mariner, hit the lit “orb" target to activate one more ball.
Secret super skill shot: soft plunge into the left outlane. Note that in many competitive situations this is disabled and is ball save is also off you’ll just lose your ball.
Super secret skillshot: soft plunge into left outlane for 20M.
Normal skill shot is a medium plunge into the standup. Superskill is hold left flipper, full plunge, hit supper jackpot with upper flipper
Secret skill shot, half plunge into the left flipper and hit straight up middle of the ramp into back target.