General
1,2,3 rollover give 2x,3x etc and carry’s over
General
Targets are dangerous but advance spinners, and spinners are good points.
General
Keep the multiplers 4x for balls 1 and 2 as 5x will not carry over. Apparently.
General
Complete target groups (Red and Yellow drops, Green standups) to light points at saucer. Completing all colors will light Blackout, which doubles the value of the saucer, but resets target progress.